I decided to download UE4 and get the barrel and basic understanding of UE4 down before moving on to the next asset. I have some general questions about content management and workflow best practices. When creating assets or content do you guys suggest keeping maybe one master file for props in Maya with everything in…
Hey man, this looks like a good project and starting out with simple props is a great way to ease into it. First, I think the barrel is looking good but doing the rust in zBrush is going to make it fairly difficult to get a realistic looking rust pattern and paint chipping. My preferred workflow for something like that…