Thank you guys! I'm building a night/day cycle and dynamic weather at the moment, and I'm hoping to have an update soon with a video showing that stuff off.
Thanks guys! This is a bit of a cross post from my unity thread, but I want to have a pulse here on polycount too. I've been working on my Night Day cycle. Its a system that you just choose what values you want to track in the scene, then make presets for each time of day, and it will lerp through them all. You can track…
This is insane ! Totally what I like to look at :) Got a place in my refrence folder right away ! Just looked at your website and found this : My god this is exactly the kind projects I would like to work on, I hope to see more soon :) Performance wise, how are you dealing with drawcalls and instances with such a huge…