Thank you lads! It's really touching, considering it's just a prototype. I'm going to wrap it up soon and work on other games in order to build up a whole batch of reusable systems in the engine (responsive UI elements, a proper pause, data management...). Other rpg-esque casual games, most likely. Well, i'll be back with…
Hi guys. Yes, it's made with construct2. Although I'm more of a Unity/Unreal fan, the super fast release cycles, html5 output got me. Plus it's fast and flexible! Thank you for the kind words once again. I've been working on a couple of other things this week (including a new website), but I'm finishing that parallax test…