The term you're looking for is "full stack developer". Commonly used in web development, it describes someone who can fill every role on complex projects, often including graphics. Unfortunately, in searching for the term, you reversed it with its supercategory "developer" and then projected your misconception onto…
To be fair though NegevPro, i did work with one guy who was a gem, did loads of good coding for me/us and we did a nice little demo. I did make a start on learning to code, but it takes a lot of effort to not only learn the basics, but to apply that knowledge creatively to make something useful. maybe I will have another…
I used to dev back in around 2002, but then got in to the games industry. I still have a working prototype game that I made then. mainly my side was focusing in the artwork/animation and did initially do the coding. Then I got a great programming guy on board and it looked ok Still, it's a long way from that to a full…
TeriyakiStyle - yeah nearly every time I used to ask programmers to work with me on a project they would end up trying to use me as hired help for 'their' project, but without actually paying me. no one really wants to give away that level of control, so for me at least I would still at some point like to learn some coding…
I'm just curious, but how is being an artist or programmer not being a developer? You can have a game without an artist but you can't have a game without a programmer, but the fact is, if you want to make anything that comes close to meeting modern game standards, then good luck doing it without dedicated artists. As for…
I thought it was to the point, You guys are reading to far into it. If all you have is art in a game engine doing nothing, that's not a game that's art. If all you have is cubes moving around but nothing designed out. That's a prototype (and a bit closer, but still not a game) If you have something with a little of…
Hey , we got your point but you really put it a tad harsh. Normally programmers discourage artists from programming and artist laugh their a..es of to programmers' understanding of "visuals". The only ones that posses both skill sets are usually ones that comes out of the game dev. environments who are indie or hobbiests…