I used to pirate a bit when I was still in high school. I'll also pirate things that I've bought, or owned at one point, mostly games for emulators. I have pirated things to get an extended trial if I didn't have long enough to get a grasp of the application.
Still pirate software unless it's around $100 or under, I like the developer and know that I'll definitely be using the software a lot (e.g. Quixel suite, UE4). Do I have the money to buy all of the other software (Maya, Zbrush, Photoshop etc? Probably. Did I earn that money by using the software I pirated or using the…
I've stopped pirating games. It's just not fair to the guys who worked on it. However, some software that I've used for very small alterations in a model... I've pirated 'em in the past. That said, there's a snowballs chance in hell that I'm going to pirate software during the production of a game. Who wants a $50,000…
I pirate when a studio doesn't release a demo or is super tight lipped about a product. Sometimes there's a good reason for that. If I pirate a game and its a total mess and you can just tell they'd half-assed it, then pirating it just saved me some money and regret. Same goes with programs. I'll pirate it and if I think…
I dunno about that I think if no one pirated software maybe GIMP and blender would be better software today because they would have much larger communities so there would be more interest in contributing to them. I don't think artists choose to do 3d at because they can pirate software, more like they pirate software…
I used to pirate games when I was a kid. We were pretty damn poor and couldn't really afford games. Now that I work I never do it and have actually tried to go back and buy games I previously pirated.
If no one pirated software then there would probably be at lot less 3d artists. And everyone would use blender, gimp etc. I'm not ashamed to admit that I used to pirate software. I'm sure most people started off by pirating. There's just no way you can afford all the software you need if you're not a freelancer, and even…