@RadienceF0rge - Thank you! Fingers crossed it all comes together and I can do the idea justice! @KErnersvillan (Josh) - Thank you dude! Im loving UE4 so far, really great set of tools that compliment doing this large scale stuff perfectly. @Deohbeoh - thank you! Well if you scroll down I've got some updates :D @Leleuxart…
scene looks sweet its coming along nicely. First thing that I see when I look at it is lots of white/blue lights. Maybe add some other colours into the scene. Like ClusterOne said the effect on the head looks a tad noisy but i suppose this does look better when in engine doing its thing. Good job so far!
Hey Scott, it's coming along nicely and hats off to you for going out of your comfort zone like this. I don't know if it's the lighting or the perspective but her forehead and eyes look like they need to be pushed back in to the head a bit (especially by the right eye, just the bit beneath where the hair pokes out). Also I…
it's looking great but i feel like it's kinda got some boring things that could be fixed, like the repetition of the pillars and the depth of them from the wall could be a bit more, and more contrasty. I feel like the middle pillars are also kinda strong but not that exciting, maybe varying the width of details on them a…
How did I miss your post Harbinger? Sorry dude! I totally get where you're coming from and I actually have spent some time making a bunch of floor patterns/variations that I will hopefully be able to post up over the weekend, so I can get some opinions on what works best etc. Really great feedback that noone else picked up…
Evening folks! Thank you for the comments dudes, I really appreciate the feedback! @Stockwell - Cheers dude! I have pushed the lighting even more over the weekend, hopefully its slightly more atmospheric than before. Going forward I am going to push more atmospherics effects into the scene (fog..dust..dripping…