This issue is a little harder to solve when it comes to the technical side of game development. Programmers and engineers will always be able to find more profitable, stable work in the numerous other tech sectors. There's a dearth of talent in those areas, and a constant need. If you can push code or manage databases,…
It's definitely about passion. There is no way anyone would deal with it otherwise. I mean the top talent on these forums come home from a full day of working and then do more work when they get home. It's rough especially the lack of job security, but personally I wouldn't do anything else. I love the work and the people…
I know some people at web companies, one enacted mandatory 80 hour crunch and the other has regularly laid off entire departments only to immediately restaff them. There hasn't really been much coverage about them in blogs. You commonly see people make a bunch of money in other tech industries decide it would be fun to…
Actually while the threat is still active i have one question, may of us students graduate within upcoming years and we're already at the stage when so many games come out each week that there's literally more incoming products than consumers can take. I realize that chance of getting into the studio is highly dependant on…
Hmm. I guess while this thread is active I'd like to throw a question out there. To me, it seems like the people who work on their own projects outside of work tend to be the ones to climb the chain from junior/middle/senior/director positions (Scott Homer *Sr. Env* and Tor Frick *Art Dir* immediately come to mind). Are…
Altering the nature of the industry at this point is not a bad idea at all, unionizing seems like the only way forward, because this is a skilled trade, and you can have all the young idealistic employees you like, without an experienced and cohesive team your game will look and run like shit. if we get all the talent in…
This is an industry driven solely by passion. Many professional developers I've seen are people that would be miserable doing anything other than making games. You could probably find a job that pays just as much with more job security if you were working in certain other industries (software development, for example.) but…
The job market these days sucks. Period. Every industry has its problems. Are games more tumultuous than other industries? sure. But I'd question just how much worst it is than just about anywhere else. We do not, for example, get laid off as often as say...(UNIONIZED) construction workers. People in games, however, tend…