'For Each Our Roads of Winter' is an episodic exploration game in which you will uncover the secrets of a past that never was. Played from a first-person perspective and tuned for Oculus Rift VR Headsets. From the developer of 'Hunting Anubis', 'Xaxi ' and the Ludum Dare winning 'Lumiere'; inspired by the disparate worlds…
Thanks! If anyone is interested, I just released the "Procedural Material Toolkit" I built for Winter on the Unreal Engine 4 Marketplace: http://www.noctuelles.net/Procedural-Material-Toolkit.