I'm getting back into making assets and I was wondering if anyone knew of some any start to finish PBR texturing tutorials? What I'm looking for is something that recreates the workflow I'm used to, which is something like Cgtextures for source -> bitmap2material -> whatever maps, but a Photoshop tutorial would work too.…
there is no "magic button" like Make PBR texture or Convert to PBR. If you looking for texturing from photo resource, just use the traditional tutorial. there are many good tutorial out there. PBR is a different concept, not a totally new and strange stuff. you still can use photo resource and make texture very similar way…