Yeah that's what I was going to suggest. Just join the weekly hard surface challenge or even the monthly environment challenge. It forces a hard deadline and you learn a ton in the process.
I just took issue with the "go outside and take pictures of it" thing. Look at reference, absolutely, but you're going to be hard pressed to go take pictures of a spaceship or dragon skull.
When did I say I gave up? I never said that, I said I put it on hold. If I want, I could cancel this project and make the island a priority again. But I don't want to right now. I guess you could say I'm a person that's hard to understand. The way I challenge myself is done in a different way. I like this idea. I'll make…
Gotta agree with what Perna said. Many of the things he said hit way too close because that's how I tended to be back when I was a student, always trying to be too ambitious or trying to modify some design because, honestly, a part of the original looked like it would be too hard. Just go with the original design and pull…
Some of you were doubting if I would ever finish anything again or that I wasn't listening. I threw that in as a counter to both questions. Wait, what? How do you think I got the the geo count so high? Modeling 25,000 polygons one by one would have taken more than a day. The only things not smoothed out are the bolts and…
What the FUCK is wrong with you?? Do you seriously think that you have an open fucking shit lane to this guy cause Perna told him like it is? There's a difference between being harsh but honest and a fucking douche bag. There's been like 10 posts telling him to humble down, start with the right small thing and that the…
Even though this is not the tire, I wanted to point something out. I see where he's coming from with this but the example is egregious. I left a game dev program but I'm still interested in getting into games. Maybe I'm a rare example, but I don't want to grouped as one of those "rockstar" people entering in games. I…
Even a solid 5 hours is enough, if it's well spent. I never had a job during college, and I had a huge shock at my very first job, where I had to create stuff for 8 hours straight (with lunch break, of course). It was mind-blowing, because I did more sketches and things in that first day than stuff I had in my portfolio…
I totally get that the internet may have something to do with communication, but i think the fault is on you. Why should any of us have of posted in this thread? To help you? Well you were right to come here for that, but don't trick us and frustrate us into dragging out a discussion like this. That honestly made me a…