Hi everybody! I'm a traditional artist transitioning to digital sculpting. So far I love Zbrush and the feel of it and I'm already getting quite used to it. I'm working on my portfolio as character artist. What I'm struggling with is the theoretical understanding of the modelling/texturing/rendering workflows. These are my…
Damn this is really confusing. I read a bunch of stuff and yet I wonderf if I'll ever grasp all this technical jargon: this guy here talks about render passes and he shows a pic of em http://www.cgarena.com/freestuff/tutorials/zbrush/monster/monster4.html I see AO,spec, depth, oil.... so these are not texture? They are not…
Thanks Hermit for your workflows, my doubts are a bit more related to the fact that I don't understand theoretically why do I have to do all that. I can follow a tutorial which tells me to do that but I don't understand, from my limited artistical point of view, why I couldn't do everything in Zbrush for example? What is…