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Global Illumination Bake?
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Global Illumination Bake?
Topic by
Greg DAlessandro
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May 2014
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Is it possible to bake global illumination into diffuse textures? (using maya) or other software/engines) I'm curious if its possible so I can have really nice lighting without being costly. Thanks.
Re: Global Illumination Bake?
Reply by
ZacD
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May 2014
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Yes, a lot of low spec games bake lighting information into the diffuse texture. I believe you just use transfer maps with Maya in order to do so.
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