The snow shader is actually nothing fancy at all at the moment :p I used the fuzzy shading node to add a bit of fuzziness, the sparkling effect that I found in the UE3 docs and the material changes tiling based on its distance from the camera, and that's pretty much it haha. I basically have 3 snow material functions (only…
Hopefully you don't mind but i posted this in the UE4 forums as well since i didnt see it there - https://forums.unrealengine.com/showthread.php?12882-Breaking-Bad-Cabin&p=83504#post83504 Amazing work and on a side note you may be able to use splines for the areas of snow intersecting the cabin but it looks fine as is.
There is not nearly enough maple syrup in that cabin for it to be from New Hampshire. On a more serious note, your mountain in the background is out of place, unless that cabin is right near Mt. Washington, you likely wouldn't find those sharp jutting peaks anywhere else in New Hampshire. The mountains throughout New…