So wait you can export effects from blender into Dota 2? How does that work? Particles are normally an engine based thing for games. Thanks for the links by the way.
Go to dynamics and stimulation section or the other vid: http://www.blender.org/support/tutorials/ http://blenderdiplom.com/en/tutorials/416-tutorial-advanced-particle-trail-in-blender-264.html
Ah, I think know what you want. That's still Alien Swarm. The Horse Strangler works a lot by replacing default files with custom created models and materials he incorporates into the particle effects. His fissure and lanaya wards are good examples of that. For that you have to manually compile a .mdl file from .smds (which…
I consider MAYA MAX BLENDer all these wares could use particle system to make good sfx, but you can only make sfx to a sequence image for preview ,but cant use them in the Dota2game. so why so many game corps has their own particle effect editor? right, it's the connection between their engine and sxf . Maybe alien swarm…