If we're strictly talking the game industry I think its mainly because games are so much more than just animation and they tend to have larger teams. With movies the animation is a lot more prevalent. And back in the old days, many animators were very well-known: Eric Goldberg and Glen Keane still work at Disney, then you…
Just on a personal note, high-quality animation is part of what got me into this whole scene to begin with. Back in the Q2PMP days, I would download all of the Quake 2 models from this site, and spend hours looking at them in the debug viewer level. It was a lot of fun for me to check out all of the animations people had…
I think they are more known because they tend to do more personal projects. Most (not all) the animations that get posted online for personal projects, especially game cycles and game related animations are posted by beginners who just don't compare to the quality of the character artists. It seems the really good…
Most games have animations that are just 'good enough' to pass. Very rarely do you see them excel and go all out. But I think this is partly because animation is still some complex stuff on the engine side. It'd be very difficult to have something like Stephen made in a game that isn't a cutscene. Game animations aren't as…
Many animators i asked for MoCap, they told me that with MoCap, they can understand better movement of the character. But, Blizzard cinematic animators, make animation from scratch Is 3D scanning data is also automated work for character artists?
Animation, by its very nature, is tedious and boring. It is one of the most time consuming aspects of this craft. It is also extremely important. And mocap or not, it takes a really good animator to make this medium truly shine. If I were in charge of hiring, I would place considerably more emphasis on acquiring and…
from what I know animator tend to be easier to associate with actually. when they ask "what is your job?", then you answer I am animator at pixar, it will became its a straight forward answer. very easy to digest by people who are not from the industry ( animation and game). at least in my country, some animator got…
I would like to ask something. I have seen that , there is more chances for 3D modeler/character artist to get known in CG world than animators. There get more attention than animators. I am not jealous about this, Just i want to know why? For example, their work got published in magazines, online forums, sites. There have…
Good 2d or 3d advertises itself when you look at it. You can see some good visuals for a few seconds and go "WOW". Good animation is a seamless part of the world unless there's a crappy animation to compare it to, so unless you're specifically looking at animations for animation's sake you'll never notice them.
Soon as I saw the title of this thread I immediately thought about StephenVyas update the other day on WAYWO thread. Personally I still remember when a piece of animation was applied to one of my models during my University days. I was totally blown away as it made the piece come alive with believability. Still brings a…