It was all done in blueprint (node graph). I have programmed but it was more than 7 years ago. Blueprints are incredibly powerful in UE4. In UE4 we've removed unrealscript and everything is either C++ or blueprints. Intro to Blueprints:…
Can I ask how you were able to roll the camera? I tried setting up a camera tilt for strafing blueprint but I had to use the roll input controller instead of setting the cameras rotation which created a lot of problems when I needed to figure out where the camera was in order to roll it back to a neutral position that I…