nice work here!!! kapoff this is awesome! here is my process at the moment. i bought maya lt on steam now i have to learn :o) a question. i created a shaderfx material if i turn on "use selected light" my normal disappears..... whyy??!
^ try mirror and weld under geometry to have them meet in the middle( might mess up the back). Or mask and blur to soft select some of the chains and move them along your curve to get them to connect. It also looks like you can just add one more chain to complete it. so mask out a single link (or insert a single clink)…