UE4, tool bag, and the vieports for substance designer & substance painter all support realtime PBR right? If so, wouldn't the viewports from the Allegorithmic indie pack be sufficient? Iirc, they don't support post effects though...or is there some other reason it's not advisable for anyone to just use those?
I would argue that Marmoset2 is a more useful purchase than the Allegorithmic Indie Pack in the first place. But that's too late now :) What about the Xnormal built-in model viewer ? It is of course a bit limited feature wise, but if all you need is to display your textured models it might actually be enough ...…
Does anyone know of any alternatives to Marmoset Toolbag that is more affordable for a solo/indie user? I know about Keyshot, but that's waaay out of my budget at $400 or so, and I think i remember reading somewhere that Marmoset is tied to your computer by Hardware ID (or that might have been keyshot, can't remember) I…