Hi! edit: fixed i needed to keep the smd imported in Blender with his default orientation. I make a weapon for alchemist but i need to export one smd with the left hand weapon, right and the back thing to hold them. If i select each of them i export 3 smd. I have tried to join them but i cant rig them each to a different…
I have fixed it. The problem i had is that when i had used the parenting option with vertex group my item was moved in Dota instead of staying at the back of the character it was move between his legs. I had to keep the character imported in his default orientation, by default 90 degrees (along the grid) inside Blender, i…