Ahh nevermind I was getting expressions and functions mixed up. I've found the function, now to learn what this does. Is this function required in order to fix the problem or were you just using it in the example?
Hey, this sounds promising I understand the part about using terrain smooth and preserving details. However could you elaborate on this: "set up a terrain material and I have used the World coordinate 3way function" What is the world coordinate 3way function and how might I implement this into my material? Thanks for your…
The world coordinate 3way projects your textures on the terrain. Remember to use a Texture Object and not a Texture sample if you are using it and the param node adjusts the scale of the projected texture !!! Here is a simple setup (ignore the red markings): There is very little info on this function but it works really…