Because there was a lack of tutorials showing how to properly export skeletons and animations from Blender and importing to UE4, I made one myself and posted in on YouTube. I suspect all of you would like to skip to 8m where the exporting starts. Before that I show how to export from MakeHuman, importing in Blender and me…
Is it possible to have an asset that has animation without a skeleton? I have a sliding door I'd like to use. It's part of an elevator, you see, so it would be easier if it was one self-contained unit.