Hi all :D I'm learning (well atleast trying to) 3D and creating games on my own for a while now and I had the same situation over and over again: 1. watch tutorial, be crazily motivated, starting a project following the tutorial 2. during working on the own project finding some unexpexted issues/errors/whatever 3. Trying…
There's nothing wrong with asking others about motivation techniques/practices. There's always the option to NOT read a thread; that requires no button pushing. ;)
I wish I always had the motivation to work with 3D but i don't things that helps me stay motivated to work with 3D outside of work is to make it a bit about money, for example making something for the unity asset store or the dota 2 store, it helps a lot. Staying and working at the office helps me a lot, keeps me focused…
Maybe I'm in the minority but I've always thought that having to rely on drugs to motivate you to work is a clear indicator that you don't actually enjoy the work you're doing.
Thanks for your replys so far! Apparently motivation is mostly through thinking about your goals and what you want to archieve :d Atleast this thread kept me going on with my project, so it's kind of amotivation itself^^
Your biggest motivation should be "if i don't do this, i won't get any better" Jobs don't fall into laps, not on this planet anyway. Don't do it because you want to, well if you can muster that than good on you, do it because you HAVE to!
I've got nothing against anybody that takes any of these drugs to enhance their motivation. A lot of my good friends smoke marijuana on a daily basis to improve their moods. I was just commenting from an "outsider" perspective(since I have no experience with any of the things you mentioned) as on paper it just seems like…