Yup another UE4 sci-fi corridor. Still early stage. I do intend to do the background section too. Working on establishing basic lighting/material relationships right now. Any guidance would be appreciated. Concept.
Those grey/metal boxes that line the walls are recessed further into the walls in the concept. Doing the same in the model will help give the corridor more depth, and add an extra contrasting shadow to those recessed areas. Switch the light color to be a more colder cyan. You can dim the lighting a bit. Make sure to also…