Despite significantly weaker modeling and UV tools in Maya? I starter using Maya few years ago while I was learning in best (then) Polish 3D animation school. I used this software for 2 and half year, including year as professional artist. Then Blender 2.63 with ngons came up and I starter learning it and I was blown away…
Yeah you can switch the left click/right click stuff in the preferences. I found out about it late so I just got used to the right clicking stuff and I actually enjoy it. I was able to get used to Blender pretty fast personally, but I switched between maya, max and lightwave over time so I just sort of got used to…
Heya, I can completely relate to that line of inquiry. I was doing the same not long ago, and also coming from a Maya background I couldnt really see the worth in Modo at first. Even looking for examples as to why it was better or faster was not easy. Once Modo steam edition came out ($150), I ended up giving it a chance,…
Invariably the answer is yes! Usually with expletives towards anyone who chooses to pay for a class A application. For some reason people in the blender community believe that theirs is the only choice and anyone (including pixar i guess) is an idiot for not going to blender. Personally, I have blender.... Its installed…
Perhaps if NewTek/LW3DG would give a nod to game artists; they have continually ignored game artists for YEARS. Despite myself and a spartan few others "reminding" them of the large base of potential users available. You can't force someone to help themselves it seems.