Question: Has anyone had the experience in Maya of losing their work on the UVs? I have the parts of the low poly done. I made the UV layouts as I went. I placed everything on separate layers to set up an easy selection set style bake. I'm now going back into the pieces to make all of their layouts fit together as one in…
Thanks. I checked but I didn't make another UV set. I never figured it out but thanks anyway. One strange thing I'm dealing with now is some of my UV islands are flipped while others aren't. As a 3ds Max user for several years I'm used to having the ease of a symmetry modifier take care of this. I'm guessing I must have…
I figured out the artifacts were simply me getting used to Maya (forgot to change the bump type to Tangent space normal). Still struggling to fix the channels issues. Some of them are fixing with flips in PS but some aren't. Not harsh at all. I'm glad you commented. Here are my thoughts: 1) What I did was I modeled half a…