Thank you! I'll try~ I am struggling with getting past this point because I have to learn the anatomy...and zbrush is a pain in the butt!! >.> OOOOHHHH! Duh! Okay, thank you! Thank you! Will try to start with the skull, so maybe just sculpting a skull this afternoon (Well, attempting to.) Scott Eaton is sooo expensive…
As someone who spend the last half year learning Character/Environment Modeling, I can tell you it's annoying as hell. I barely got it down now to make some acceptable anatomy. What helped me a lot is to just stare at people I meet on the street and study their faces for head anatomy. The more you look, the more you see of…
I think you should sculpt the hair. https://sammustudios.files.wordpress.com/2015/03/hairtutorial.jpg Great tutorial on stylized hair. It's a cute sculpt and I would like to see if properly finished.
Would resetting and doing all this over with more defined planes like you said be better? Or continue and try to define them with what I have. If you have any other advice on how to define planes/tutorials it would be much appreciated! I have definitely noticed I struggle to define different planes, and I'm not sure why…
Remember the old artists tip: the top of the ear aligns with the brow ridge and the bottom aligns with the bottom of the bottom of the nose. http://www.stanprokopenko.com/blog/2009/07/draw-ears/ You can use this to gauge how proportionate your face is. Currently the eyes are far too high. Another thing that helped me when…
When I first started using Zbrush in June last year, I learnt how to do body parts first, after learning the basics ofc and just last month I did a female face every day and when I had a shitty day where nothing went right I would sculpt lips over and over (which I sucked at the most) So keep at it! Use Lots of reference,…