So I added animations for two handed ranged weapons tonight, just have the reload animation left. After this I'll either do death animations or continue with some other task since I'm quite bored with animations at the moment :D Try it HERE
Got the feet animations working this weekend. Still looks a little rough when the upper body rotates and it transitions between animations and also the strafe animations look a little weird but I'll leave it like this for later. Try the web version HERE
Main character design is done. It is split into a few sections so I can start animating it tomorrow. It will be running two animations, one for the upper body and one for the feet.
Damn this is a though crowd to get some response from :P Next on the list is designing the main character and trying to get it animated. I will probably go for sprite sheet animations for this.
I still have a lot of things to do but I thought it could be nice for everyone too see where I'm headed. So here is some upcoming features I'm gonna tackle next in somewhat organized order. I'm currently working with the final room and mockup game ending. * Final room with mockup game ending * Healthbar system with 4 bars…
lotet: the zombies are still mockup so they will get real art and animations as the main character soon. I will try to add a few different death animations as well depending on the weapon and damage they were killed by. Thanks for playing :)
Now the generator is completed with a last floor and a short end sequence. I also experimented with a script that animates lightsources and has the ability to spawn particles.. Therefor I added some broken cables to try it out ;) See if you can reach the ending in this Webplayer Demo EDIT: OH! I tweaked the controls to…
I finished up handgun and rifle animations this evening. After that I got around to fixing some bugs that I have been bothered by for a long time. I also started working on a hit effect script to put special hit effects on objects when they are hit with bullets. But it seems like there might have been a beer or two too…
So I made a little update tonight. * Added door graphics and animations * Loot lockers with animations * Built a short first level to try it out Still missing some tiles to build entire levels so I'll have to add a few more. Also add some variation tiles etc. Playable version here as always, give it a go and say what you…