Most of what you've mentioned doesn't really help with the weapon polycount question. Knowing you have 32 players max is a good thing, as your worst case for 3rd person weapons is 31 hand held plus 32 thrown (grenades). You could round off to 64 onscreen weapons at once. Knowing this sort of thing is useful since what…
I apologize if there is a thread exactly like this, but all the threads that I could find were vague and the answers given were usually too broad. To save time I'll try to give all the details I can. How many polys would you recommend a weapon have given the following characteristics. 1.) The game will be a Windows game.…