What a nice stuff. Can't wait to see final version. "Floaters", you mean floating geometry, right? By the way, could you show a wires for those assets? :)
Well, floaters are just way way faster. Could do it with meshfusion if i Really wanted to, if it was only for highpoly renders, but otherwise i'd stick to floaters, its just so much more efficient. Finally wrapped the highpoly for the door up. Not as happy with this side as the other, but hopefully it will be a good…
Very cool man. I can see panels and things where you have floaters. I'm curious how well meshfusion would handle it if you tried to create a solid mesh from those floater, or would the whole first sub-d have to be a lot more high res in order to do that? I guess it doesn't make a whole lot of sense to do that anyway, with…