This is a really good way to show appreciation! I'm glad people who are looking to learn treat others with such respect. You have enough information. Watch the tutorial thread or make an item. There' has been enough information here, and enough artists have wasted their time. The second post told you what you should do, so…
what are the steps for making a good dota 2 item? (I'm working with Maya,Zbrush,Photoshop and 3dcoat, and I'm open for suggestions for new softwares/things to do) btw, what do I do after I have a high poly model? How do I make the first model I made a high poly model? And then how do I make it into a low poly model? (in…
http://steamcommunity.com/sharedfiles/filedetails/?id=149270397 This is a good guide on how to make an dota 2 item . The questions u asked tho, show that you need to learn the basics first ; google-search tutorials or just use the help files of said software
BOOP EDIT; So low to high poly workflows are what you are going to to want to do. Starting with a base mesh (sort of optional), then bringing it into ZBrush MudBox or wherever you are going to be doing your sculpting, and then forming a LP from that is definitely the path you want to be on. I wouldn't personally make my LP…
Well the thing that I can say to you is that already read everything you sent me like more than twice.. Dude, your attitude is awesome and I keep I'll be able to have great attitude as yours :D For everyone else including you I'd just say thank you very much, you really helped me to understand more than few things :D My…
You're even more retarded than me, after I asked few times for straight explanation + I said that I work with Maya, and all those guides are not helping me you're still sending me the same things. MDK, please, just don't answer