Great tutorial! There's a real lack of Modo/Modo Steam tutorials, so this is a great help. I have a question, though. How do you prevent getting dark texture seams when using your baked maps as overlays? The black of the background always seems to bleed into my UV islands, especially when resized to 256x256 for game. I've…
Hey guys, wrote up a guide for doing point light maps in Modo. Was going to post it to polycount as part of a thread like my hair tutorial, but did it all on steam and decided to just link it here instead. http://steamcommunity.com/sharedfiles/filedetails/?id=245880776 Take a look and let me know if you've got any feedback…