Just started some texture work. Going to get some tesselation on the ground to make it pop a little. PBR is just awesome, and it makes pulling off certain effects so much easier.
Looking SWEET. Will be my first attempt at using UDK and will start with UE4 to pickup a PBR workflow. May I ask what units others have done the stairs/steps? I did 8 but the Unreal guide suggests 16 units for a step... despite this concept having quite small steps... Will post my blackout tonight Cheers Dave
Cascade is very similar to UDK's cascade (at least right now). Here's a tutorial I made last year for making rain in UDK. I'm planning on making a new one soon, but for now this might do the trick for you. You can now achieve far more realistic water effects due to pbr in UE4 so I should probably remake the tutorial here…
I did start the whole scene a while ago on UDK, this month noob challenge could be an opportuniy to get back on it, and make it on UE4. I was trying to get a bit of an unsual style for me, a mix between realistic and handpainted textures. I am currently re working the textures for PBR (Done the ground, and the roof tiles,…