Looks freaking awesome. Re: The tiling thing I think I got thrown off cause there's a texture detail that repeats in the foreground on the wall module with the 04 on it. Also feels way overcontrasted in comparison to the original, no? Also, what are you doing for lighting? I'm trying to learn UE4 right now and have a…
@Count Vader: No, I'm not. Like haiddasalami said they removed it from UE4 for performance reasons. It would've made it so much easier for me, though. ^^ So happy you guys like it! =D
Nice! I would love to see some wireframe screenshots of the scene and a breakdown on some of the shaders you created. I'm working in UE4 as well and I'm loving it so far. Keep up the great work!
Sweet! This looks great. Material definition looks spot on to me. Is that bokeh lens flare a tad too much maybe? I feel like I'm going to start seeing that a lot in UE4 projects now.
Got my hands on UE4 a little while back and started playing around with it as well as DDO + NDO. It's still very WIP, and it's based on a concept by Baron Tieri. Will keep this thread updated as I progress. :) Any feedback and critisism is grealy appreciated! I'm finally calling this scene done! Thank you all kindly for…