You rock man. Everything is working perfectly :) One last question! :D Ok. So first off I've decided that my main usage will be your original script with retaining the current selection (the other one will be a secondary situational hotkey). Is it possible to make the script switch back to multi component mode? Right now…
Alright I think I got it working again for 2015 and 2016. Let me know if there are any issues. If in Edge, Face, or Multi mode, the script will look at what's pre-selected and set your manipulator to that edge's axis (or face normal). Running the script while nothing is pre-selected will reset the axis orientation settings…
It's set up to work with pre-selection only, so if your mouse is in the Script Editor to run it, there won't be any pre-selection to query. You'll want to set it up as a custom hotkey for it to work properly. If you just want to test the script, make sure the script editor is active and, before executing the code, make…
I made a few small changes. Now no matter what you had set in the tool options it will jump to using the custom axis now every time you run it. Before I was having to go back to the tool options menu anyway to change the options before it would give me access to the axis it had created. Also it will now return you to multi…
Ah ok i see. Thanks. I was kind of confused what exactly he means here and that the tool option is hidden inside menus... Still can't see why the script for this when you can just hold W, E or R key + LMB and in marking menu choose mode you need. Well, i guess we all have our own workflows so.. :)
Hey, I tested this real quick on a cylinder and it seems to work. It sets your preselection as the move tool's orientation, keeps you in edge mode, and retains your current selection. Let me know if( !`exists doMenuComponentSelection` ) eval( "source dagMenuProc" );if( !`exists manipScaleAlignHandleWith` ) eval( "source…