And upgrades are basically what the UE4 licensing model is. You pay $20 once, you get the full engine and every feature it has at the present time, and if you want to upgrade to a newer version of the engine, then you pay $20 again for the latest build. There is no reason whatsoever why you need to stay subscribed every…
I don't really see why the $20 a month thing is such a big deal to actual developers though, I mean, AAA games cost $60. I was going to pre-order Daylight and purchase Deus Ex:The Fall, for a total of $20, but instead I got to get my hands on a kickass game engine that I can use for the next 10 years if I wanted to. You…
Hello! Long time lurker first time poster here. I just thought I would chime in and throw in my two cents about Unreal Engines new subscription based model. So basically you pay 20 bucks once to get the engine and you can cancel it from there on out and resubscribe when you want to release. Right? With a 5% royalty taken…