As it's C#, you can just use any C# tutorials - they're not specific to Unity. It's only UnityScript that is specific to Unity and I don't think Native UnityScript has the ability to create multidimensional arrays (although it can use them if they've been created in C# and passed over). At least it didn't the last time I…
hey there I'm looking for some good tutorials on 2d and 3d arrays in unity preferably C# as I'm trying to construct some simple meshes from 3d arrays (think small voxel objects) I've found a few videos here and there but they are a bit rambling and I'm not totally convinced on the info given