Last post for the high poly of Week 21's challenge, thanks everyone for the comments. I changed the various stuff around to better match how the rifle looks in the movie and added the strap on the back. Going to retopo/texture it and hopefully get something good out of it. Week 22 looks fun too :thumbup:
Hi Guys, I'm a bit late to the party with Week 21 here. I'm pretty new to 3DS MAX and Turbosmooth techniques so any critiques would be awesome. I can see, from reading through this thread, that my edges are probably too tight :) So that's something to think about in the next model. wires wires turbosmoothed
Hey guys! Looking to get a little better at modeling challenging and complex shapes? Do you frequently have trouble with tricky geometry, and need to up your game? Just bored at work and want to kill some time? Well, You're in the right place! In 'The Weekly Hard Surface Challenge' complex and challenging geometry will be…