i mean try to drop your texture as TIFF or CRYTIFF to the folder where file located when CE runs on background, then open CE root folder\bin 32 or 64\rc and drag your tiff directly on the rc application file manually, it will make DDS file for you. sometimes it's helps
Right, will give this a try tomorrow. It's strange as Maya generally prefers everything in its projects. So just to confirm my sdk is in a good location? I should then have a object folder and texture folder in their that my objects directory is in maya so that the export goes smoothly? Thanks again for looking at this and…
Ok I think im starting to get the hang of this :) thank you for your patience! So, I decided to just try a diffuse texture and it now says replace me. I think the reason for these things are that my object is in my levels folder not the object folder and my texture is in my maya directory. From looking on the internet is…