Hello guys! After some days of struggling I finally get this to work. This video illustrate the technique. [ame=" http://www.youtube.com/watch?v=Bvar6X0dUGs"]Local Image-based Lighting With Parallax-corrected Cubemap - YouTube[/ame] Technique comes from here. Credit for the node base approach:…
Also the SIGRAPH article from 2012 mentioned after "Technique comes from.." in the first post is still online.. and does have a lot of references !! :wink:
Sorry, I guess I wasn't clear enough. This link from the post https://oliverm-h.blogspot.com/2013/10/wip-parallax-corrected-cubmaps-in-udkue3.html Has images on some german image provider abload.de that shut down in 2024 and I can't even get them from the internet archive. I thought since the dropbox link is dead I could…
It’s important to note that this thread is 11 years old, so things have likely changed to a large degree. You can however find more information if you do a bit more internet searching, I found a bunch of threads and resources by searching “parallax corrected cubemaps” although it seems the solution depends on your target…