Alembic is a file format which stores models, uvs, pointclouds and animation. You can use it to send files to mari (or other software packages) or update existing files. But I guess its not possible to send your files back from mari to maya, softimage or else. But you can´t create UVs or change the geometry in mari so you…
1) Agreed, Opacity is always nice. 2)A goZ style feature would be quite nice. 3)You don't have to use the multi patch feature, just import multiple obj's into your mari scene and you're all set, each with their own individual 0 to 1 space.
Ok so I played around with Mari a bit, While I do see a lot of aspects about it that are great. I do think that a lot can be changed to make it more suited for the game industry such as 1. An Opacity shader option 2. Having a GOZ type feature to quickly send files to Maya and 3ds max. Setting up a composite shader in 3ds…