Your right. I went back and lowered the spec & changed the diffuse color slightly, not so Lime now. more natural green. (Updated Image above for sake of not having 100 images of the same thing)
Thats fine, were all here to learn after all and I like helping others. I'm using a 2048 Diffuse for my layer texture to define my colors. To make sure you've done everything in the correct order follow this - Link (Text is faster) Also you need to make sure you have your Terrain Texture Tile Resolution at the right size…
Update! Finished the 4 Hour Tutorial on Terrain creation. loved the workflow Terrain Texture is done but I'm having some problems with applying any Textures Layers Quick Breakdown: - Sculpted basic forms onto plane in Zbrush - Created Nodes & Wizardry in World Machine - Exported World Machine Heightmap and fixed Issues in…
Started adding Terrain Materials I used my own grass diffuse in combination with a different Normal & Spec from some of CryEngine's Grass Textures seemed to give a better result. Fact: For anyone who doesn't know, CryEngine uses 2 different types of Terrain Textures, you have a far away and color information texture (layer…