Err... I'm getting a sense of Deja Vu here. Did you not see my last reply to your other thread? Or are you just living up to your username? :poly124: http://www.polycount.com/forum/showthread.php?t=130480 As igi says, and as I said in your previous thread, using fixed snapping is not necessary; you have mistakenly imported…
He we go again :poly124: I did exactly what you did Bek and I get this: so far so good right ? Then I exported using your grid settings and game units set to 0.01 and this is what I get in UDK: Then I compare my forced fixed grid to Beks grid and I get this: The large cube above is 256x256 the same as the UDK scene, the…