Game design is a senior position at virtually every company (unless you start your own). Generally you need to have a lot of experience before even being considered for a role in design that would mean you have any say on project wide design concepts. Environment art/level design is a good start on that path though.…
I speak with a lot of aspiring artists that are working to be become professional 'Game' Artists. Most of them had an interest in art at a young age, started obsessively drawing when they were in grade school, and have portfolios showcasing their most recent work. On the flip side: I have met VERY few aspiring 'Game…
Looking back game design or level design might be more of my thing because I spent 1,5 years building excessive adventure maps in minecraft with at least 50h sory filled content. If your into Minecraft you have have heard of a custom map called Paladine's Quest, that was the project I worked on with a whole group of…
@EarthQuake Thanks a lot. Environment art/level design sounds good to me because it has arts and some game design elements in it and it makes me pretty flexible. @unit187 Yes, I do realise that. By the way psychology is a lot of maths as well. @eld I will keep that in mind for when I'm done with my education or in a time…
Do you realize that most of a game designer's job is sitting there, analyzing statistics, doing math and formulas, testing math and formulas, balancing math and formulas, then writing down some highly technical description of a gameplay mechanic and then doing some more math and balancing.
I feel like I'm getting to the point where I have to decide which direction to take in the whole mess of jobs professions and what not in the games industry or do I? To start from the beginning, I'm an 19-year-old guy from Europe and I'm interested in arts psychology science and awesome places. Games have always been my…
If you can do both Maya and C#, I'd say go for indie dev. Make your own game. If you know enough to program a game, and enough Maya for placeholder graphic, it's not so hard to find better artists to replace the game arts. If the designer is also the developer, aka you, you can make whatever you want ! I mean, I would…
Well, you gotta start somewhere man. But like someone pointed out, if you wanna design a game, you have to be experienced and in a senior position already. So you have to have something to get you there first. You will want multiple successful projects/games under your belt. There's almost no way that your first proj will…