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Author:
Lucas Annunziata
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3DMAX Turbosmooth UV distortion problem
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Re: 3DMAX Turbosmooth UV distortion problem
Reply by
CBRN
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Feb 2014
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Oh, interesting. I have used UVlayout before. I'll take a look at it! Thanks!
Re: 3DMAX Turbosmooth UV distortion problem
Reply by
.Wiki
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Feb 2014
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No you dont need more geometry. You can take a look at the demo version of UVlayout and see what it does if you create UVs in SubD mode. They look if they are distorted but they compensate the Subdivision algorithm.
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