So what would differentiate a tool developer and a script monkey? Since this is about portfolios, what would be a good example of well thought out tool, rather than a simple script?
Ah cool. At work the other tech artists and myself are trying to move away from single use stand-alone scripts into something that more re-usable and build up a libary of common methods. So its good to know that where on the right track. And I think script monkey is an acurate discription of how I was when I first started…
Well tool programmers (to me atleast) would be programmers that handle access to your engine etc while a tech artist would be providing a pipeline for artists to make their lives easier importing to engine or doing x mundane task. Maybe even improving on a prototype that a tech artist wrote up. Script monkey was probably a…
Personally in terms of tech artists we're moving from script monkeys to proper tool development with software engineering practices. So maybe showing the process of the tool development would be good.