Latest prop - a stone lantern. I'm going to be expanding into a full Japanese environment in UE4 for a fresh portfolio piece and to learn the engine better :smile:
Dude, it looks awesome. I really like the building roof details. Just curious, are you creating this with game resolution in mind or more towards pure eye candy? I see you are using UE4 and so far it looks amazing.
Some progress in UE4, got my wooden assets set up, some of them share texture space for the wear and tear masks and I've placed a trim detail mesh in, which is just a baked down half cylinder, fitted to each furniture piece. Also got the wall substance done; will be tweaking as I go along to unify stuff. Random…
Thanks Jack, I suppose but just for this next one I'll do something smaller to focus on, I've already decided on something so will post that up soon.. As for the wood material, it lerps between the dark oak material and just a plain lighter brown colour using masks I painted for each asset in Substance Painter. It's setup…