Hey everyone, I recently created a staff for Earth Spirit in 3ds, and require help regarding textures. Here is the original concept: I have modelled my idea in 3ds, and created the hi-poly in mudbox, but am having trouble creating my textures to work with the earth spirit model. Does anyone have any tips, or would like to…
You need to look at the stock item. This concept does not work with how the item works. His staff is actually split in the middle, and he has an animation where he twirls it like nunchaku. This design would look really weird with this