Thats a good point, I saw Hero Forge uses 512 & 256 for each of there characters so I assumed in a FPS 512 would be ok, for 3rd person 256/ 128. I'll just forget about Mobile & stay with 512
[SKETCHFAB]aab3235421c54f9eb95f8ff0fa14cea5[/SKETCHFAB] After Thoughts: - I somehow managed to overwrite my 1024 Texture PSD when testing the 512 so while the Render is 512 the SketchFab is not 1024 for a more HD viewing :/ Like the M9 - Completely forgot about the Shell Discharge Bit on the top, I had Overlapping UV's so…