Hi guys, Does it matter when the morph targets for facial expressions are created? I have a character and was going to rig and skin it and then do the targets later on. Or should the targets be created before skinning? Thanks.
It's been a while since i used morph targets. But i think you can do it after the skinning. As long the vert count doesn't change. Is there a reason why you are using morph targets? I haven't seen anybody use that method over the traditional animate a facial rig setup. Unless they have software that automatically creates…
Yep you can do morph targets after you skin, just make sure the morpher modifier is under the skin modifier, that's the beauty of max you can apply modifiers out of order and drag on modifier under the others if you need to. It's been a while since i used morph targets. But i think you can do it after the skinning. As long…