Ryse Moss Tutorial Hi, I'm Patrick Gladys - Environment Artist at Crytek in Frankfurt/Germany. In this tutorial I will show you how to create moss the way we did it in Ryse. Some people might think we used a shader for that, but in fact it was an old school trick we used on this to create the effect of a nice fluffy…
Thank you for taken the time to do this tutorial, I for one will be given this ago. Its great to be able to see how guys at crytek do all this great work, Looking forward to maybe seeing some more tips and tricks.
Great tutorial, thanks for sharing this. Can you explain why you chose to go for this method, instead of a blend texture in the shader? That would be much faster to paint in on individual rocks etc, and also seems cheaper. Isnt this taking a lot of ressources in overdraw compared to the gain in quality compared to having…
Hey Pat, thanks for that tutorial.. i picked the workflow and rebuild it with a shader to save Texturespace and make it much faster to work with it.. if i find the time i cobine the technique with a Blendlayershader. but for now my progress. . sorry for using ur textur examples. i just use one square of ur texture and…
6. Adding a Blendlayer Shader to the Rock To blend in the rock with the moss, use a Blendlayer shader (via Shader Generation Parameters in the material editor of Cryengine). Apply the shader to the rock and blend in additional moss somewhere around the border of your layered moss geometry by using vertex alpha in Max. This…